Current NewsI'm baaaaack! Vacation was great, but holy heck I have a lot to catch up on!
Here's our latest updates for the month of April:
And two of those updates included some totes amazing videos you should check out!
Our latest update about nearing the end of our pre-production period
The discussion thread for our update on Law and the Superhero
Thread by Empyrean, with questions about PvP in the Superhero genre
Have you seen AJSB's Wish List threads? Check out this one, if you haven't.
Will the new game engine allow for, and will you use, more active combat roles (like dodging, blocking, etc.)?
Warcabbit, Project Lead: The new game engine will allow for more active combat roles. However, we've seen that blocking has come off poorly in certain competing games, so before we implement anything like that, we'll have to be darn sure it's fun and functional.
Right now, we're not aiming to use it - we're starting off with some fairly traditional gameplay, though we're encouraging a bit more mobility in combat, and we've got some really good ideas on how to make pushing buttons to trigger powers a bit more fun and interactive.
Got a question? Use our Ask-A-Dev tool! http://tinyurl.com/askadev