Current NewsThis week's update was from our Art Director, Petalstorm, and showcased some awesome artwork by some of our newest artists. You can view that update at:
Also, as some of you may have noticed - our blog url has changed! We've switched from the old 'tppdevblog' moniker to 'city-of-titans' - and I totally forgot to announce that change. My bad. Won't happen again. I promise.
How have I not linked to this RP thread before? Shame on me! Thread by GhostHack
Thread by HellsBouncer, but address the topic of being a superhero and parenting.
An awesome villain RP thread, by RottenLuck.
Visit: http://tinyurl.com/askadev to submit your question!
"Newer games are going with fewer toolbars and power clickables. Levels provide updates and expansions to existing powers, rather than new powers. Will you follow suit?"
Felix, Systems Analyst: We plan to provide a fairly dynamic experience. In some cases you will be able to choose "meta powers" that affect your other powers rather than just add a new clickable. However, in keeping with our overall design intent, many of the later powers will be situational, rather than just obviously better. It is our intent that your early powers will remain useful throughout the game.
"Would you consider power rating score for characters? It could assist with PVE balancing and be used by players in PVP to determine an opponents relative power."
Felix, Systems Analyst: We will not provide a power rating score for characters. We feel that the inclusion of such a feature would be toxic to the overall cooperative nature of the game. However, we acknowledge that there will be "gating" down the road in endgame content, where a certain amount of endgame progress is required to participate in certain content.
From Around the WebWhat the what? Wireless Electricity?
A 3D capturing camera? I want one. Nao.
Also, a 1001 movie clips you need to see before you die.